''Fresh off reviewing Homefront: The Revolution, I've been pondering a few things. In January of this year, I made a prediction the game would turn out messy. Switching from numerous developers, all while a whole new generation of system came out, was never going to be a good thing. The sheer amount of time and money poured into the game with no end product, something had to give.''
Fallout Cascadia is an upcoming mod for Fallout 4 which will take place in Seattle and the surrounding areas. This mod will play an entirely separate storyline from the Main game. 18 talented people are part of this project, with the work on this mod having kicked off about six months ago.
With Overwatch's animated trailers getting most of the attention when it comes to the game's promotion, it can be easy to forget about the comics helping to show off the game's cast as well. So why not check them out, including the latest one here with Pharah in the heat of battle?
OnlySP: With the release of the beautiful platformer Fossil Echo, now confirmed for July, its a good time to look at one of the most interesting developments in smaller and indie-style games: games without words.
Tobias writes "So, I was thinking about why it took me so long to finish DOOM. Im pretty good at charging through games, and this campaign isnt overly long. Honestly, I think its because the hours I usually designate to playing games are the hours before I go to sleep. I usually inject myself into a wonderful fantasy world to wind down, before I totally tune out for the night. And with DOOM I cant do that. Parading through Mars and Hell, murdering everything in sight, isnt at all conducive to sleep. Theres flashing colours, jump scares and an almost obnoxiously heavy (in the best possible way) soundtrack. DOOM is literally a case of you snooze, you lose. You play this game and your heart rate gets jacked up. Your adrenaline is pumping and theres no chance in hell trust me, Ive spent the last week turning it inside out with a chainsaw and a super shotgun that youll be able to sleep."
EB: So I love the new DOOM, just read about it in our review, but I wanted to better showcase why I love the game so much with a video. I lazily recorded a gameplay clip using the Xbox Ones Game DVR to show off one particular demon encounter that I believe captures the essence of DOOMs inanely brutal and fast paced gameplay perfectly. It takes place during the last chapter of the game where you must free the souls of some space dudes in Hell.
With that being said this video does NO justice to the games visuals thanks to the fact that Upload Studio only allows for 720p video uploads with less than ideal framerates. The game looks SO much better on the Xbox One, so dont blame the game, blame the video creator, me.
GamesAsylum: "When Activision announced their upcoming Ghostbusters tie-in exactly three months to the day of launch, we might add a very peculiar omission was made. To the bewilderment of many, the developers name wasnt mentioned in the press release or shown during the trailer"
With Battlefield 1, DICE are finally returning to their strengths, crafting a historically authentic sandbox multiplayer shooter experience that emphasizes dynamic and emergent gameplay over linear narrative based campaigns.
''Homefront: The Revolution has a lot of history. Spawned from the ashes of THQs final attempts to stay afloat, Dambuster studios was left to finish work on the game. Stuck in development hell, The Revolution has been passed around various developers, all while a new generation of systems of arose. Unfortunately for the final product, its history shows.''
The original Homefront, released in 2011 by THQ, was an intriguing game with a laundry list of flaws. But in spite of its failures, a sequel was greenlit anyway. THQ then proceeded to implode, the franchise was sold, it changed hands yet again, and now Homefront: The Revolution is finally available for purchase. Was it worth five years of turmoil and heartbreak? Let's take a look.