Facebook-owned Oculus VR has had enough of people using its software on rival VR headsets and made a move to block them. Somehow, this has backfired and actually opened the company up to more issues. When software appeared last month allowing users of the HTC Vive to play Oculus exclusive games, we all ummed and awwed but it seemed fine, Palmer Lucky had made comments in December that users would be free to hack around with the software, including making it run on non-Oculus hardware. It seems the bosses at Oculus VR weren't on board though, and an update to the software platform last week blocked the system that the REVIVE system was using to make Oculus content work on non-oculus hardware. Unfortunately, while the previous implementation of revive still talked to Oculus servers for ownership validation, the latest update disables the entire platform, meaning you can download Oculus VR games and play them without purchase. Naughty, naughty.
Steel Media is hiring a part time Staff Writer to produce written features, reviews, and news for AppSpy, a leading mobile games and apps website. AppSpy takes an alternative look at the world of apps. With a focus on video, AppSpy is the place to go and see the latest mobile games in action. The site prides itself on its professional video reviews and features that provide expert analysis and opinions on all of the best mobile games as soon as they hit the market. AppSpy also has a constantly growing YouTube channel - which boasts over 80,000 subscribers - and started broadcasting live streams over Twitch in the past year. It now has over 5 million views to date, and allows the site to interact directly with its audience. Going forward, AppSpy is looking to expand its written editorial coverage - and that's where you come in.
It appears that an important transaction is about to take place in the financial world of mobile gaming as SoftBank, which had a majority stake in and developer Supercell, is looking to sell these shares. , one company that would be looking to buy these shares is Tencent. Tencent's no stranger to online gaming as it already owns Riot Games, the makers of League of Legends. While this wouldn't necessarily change anything for Supercell, it could make it easier for Supercell to push its games in China even if it's already doing great there.
We may have had at some point on iOS, but it has since disappeared from the App Store and it came before MFi controllers existed, which could have helped a lot with the game's controls. So, while some skateboarding games came out, none really stood out on mobile. Skateboard Party 3 really wants to take that crown though and it shows. The game features secret areas, known skateboarders and even letters to collect. But it's also quite fully featured with a carrer mode, a free roaming mode and even online multiplayer with your friends. Animations are looking a bit janky on the trailer but it might be better in game.
Real time strategy game Legend of War is set for release at the end of this month, with a smorgasbord of enticing features. The Game Craft creation is due to hit down with Android and iOS compatibility by May 26th, promising immersive gameplay in which players must strive to flank opposing legions, siege spell and weapon-based attacks and, ultimately, build their own empire. Appealing to fantasy lovers with its array of mythical creatures and legion-specific strengths, the new release uses an innovative touchscreen battle system to ensure a fully interactive experience. Waging war on enemies is a cakewalk with the siege weapons function, whereby players must drag across the screen to catapult attacks.
Just like last year, Ustwogames has released some new numbers about and it's looking even better in year two. In total, the game's been downloaded more than 26 million times. Though 21 million of these were made when the app was offered for free. It also got some help from Netflix's massively popular show. Following its appearance on House of Cards, Monument Valley made almost $70K in a day on March 1st. Here's the full rundown which includes a very steady revenue over time graph: You should know that the game's latest update, released earlier this week, is making the game crash on certain devices so don't update if you still want to play the game.
It seems like and this impressive figure is only gonna increase with today's release in the US and then China. If you've played their latest game, , there's a little surprise at the end of the movie that works with your smartphone: This sort of interaction between a movie and its games is a nice touch and actually sounds cool. If you ever do this, don't forget to let us know if you liked the surprise.
Earlier today we told you that Epic are bringing Unreal Engine 4 to Google's mobile VR platforms. Epic are also working on a new virtual reality game exclusive for the Daydream platform. Epic's app, currently dubbed Dungeon, will make the most of Daydream's unique features. At its base level Dungeon is a tech demo, similar to Epic's Bullet Train, that's being created with the intention of seeing how far they can push the technology and what can be done with the controller. Dungeon's a fantasy role-playing game where you're throwing fireballs using a wand, drinking potions and munching on apples to regain health. As you can guess from the working title, this'll be taking place largely in a dungeon for now. It sounds similar in tone to Nethack, Crystal Rift or Legend of Grimrock but if Epic can do for dungeon crawlers what they did for shooters with Bullet Train, this'll be a must play. Epic are experimenting with a "three-degrees-of-freedom" controller for the first time, and trying to work out their own best practices.
When Google announced Daydream during their annual I/O keynote on Tuesday, the company announced they were working with two big third-party game studios, Electronic Arts and Ubisoft, to make games for the new platform. Yesterday they added a third name to the list: Epic Games. Epic's powerful game engine, Unreal Engine 4, will be coming to Daydream, ensuring developers can easily port their existing apps to the VR platform without too much work. This plugin comes from a collaboration between Epic, Google and Hardsuit labs. More importantly, from today applications in Unreal Engine 4 will also join the Google Cardboard app library. If you're running an app and it's not on a Daydream qualified device, it'll drop back to "Cardboard-level support". This is great news for the hundreds of thousands of Cardboard-ready devices that aren't quite ready for Daydream, and that audience isn't likely to away any time soon, with Daydream-certified devices bound to be outnumbered by their lower specification cousins for a long while.
Google held its first ever Google Play Awards yesterday during Google I/O and among the winners are a few games. Unsurprisingly, the massively popular Clash Royale took home the Best Game award, while Alphabear won the Standout Indie award. Table Tennis Touch got rewarded for its use of Google's Play services and Pokemon Shuffle got awarded with the Go Global award. Whatever that means. Isn't it weird to choose the winner from "2016" when the year isn't over yet? I understand the idea but the name of the celebration is a bit weird. Anyways, what do you think of these winners? Do they deserve the top spot?
Much like Steam's Early Access program, Google is rolling out a new category on its Play Store meant to showcase a few new upcoming apps that aren't quite ready for everyone but that daring users can try. Early access is a concept that existed before but it has seen a resurgence since the brick building game came out. The idea being that apps in early access are updated quite often even if they can be lacking in polish. We'll see if it attracts the same sort of problems that Steam had to deal with like developers abandoning their apps and more. Google hasn't detailed when to expect this new category.
Right now there’s nothing hotter in the gaming world than Virtual Reality. From becoming a spy to climbing the tallest mountains, VR is set to throw gamers into a variety of brand new experiences. However, with so many new games currently in development it’s becoming increasingly harder to identify the best titles within all of the virtual reality games currently in development. As such, in association with China’s leading VR company , PG publisher Steel Media is proud to announce the launch of the . This international VR competition will look to identify the best VR games development talent and concepts, from the UK, Europe, and the rest of the world, whilst also helping to both bring them to the world’s biggest VR market, China, and give them some further exposure.
is a huge blockbuster, but do you need to have played the first four to understand it? One quick answer is no. Featuring gripping, action-oriented gameplay and a bloodcurdling cast of undead adversaries, Resident Evil 5 is now available to download on NVIDIA’s next-generation entertainment platform, . And it boasts PC and console quality visuals and action on NVIDIA’s Tegra X1 platform.
Set in West Africa and pitting you against mutants, mobs and maniacs, RE5 is a rollercoaster shooter stuffed to the tentacles with horror set pieces, mad scientists and cinematic action.
The text-based RPG game, released for iOS back in March, now comes to the Google Play store on May 19th. The complex adventure plays upon a number of genres, including city builder, adventure and simulation; its predominant RPG elements aside. Playing as an alchemist, the plot revolves around navigating a dangerous dungeon with a view to create your own underground city. A wealth of possible scenarios appear throughout gameplay, taking the guise of ‘events’, which can pop up at any point and range from loaning money to tramps, to gleaning skills from travellers. Despite being easy to dip in and out of, the game boasts a deep system of progression and requires strategic thinking throughout. This game is ideal for those who want a no-strings gaming experience, with a lack of need for consistent logging in or app purchases to succeed - necessary resources restock while you're away from the game.
Virtual reality real-time strategy title Tactera has been an ever-present talking point since a well received early demo late last year. Now, the independent developer behind the title, E Mcneil, has announced the game will be launching on Gear VR later this month, with HTC Vive and Oculus Rift versions also on the cards. Tactera asks players to become tactical masterminds as they take on the role of commander in a futuristic war room. You'll be moving your troops across a holographic landscape to try and get the upper hand on your enemies. Rather than build orders, resource collection and micromanagement, this is focussed more on the high-end strategy. We'll be getting hands on with the full version of the game in the next few days. The full version is bigger and better than the demo. As McNeil statesl on the official Tactera blog: “The biggest of those are the creation of a campaign mode and the addition of six new unit types. I’ll be sharing more details about those in the coming weeks.”
A mix of gaming and film experts have come together to build a new start-up that will specialise in virtual reality and 'mixed reality' experiences. The new company, Spaces, is headed up by Shiraz Akmal, who was previously a VP at ill-fated THQ, and Brad Herman, a VR specialist who's been working on VR projects alongside work at DreamWorks for several years. Heading up the trifecta of DreamWorks talent is Dean Orion, who has written for TV and interative theme park attractions for both Walt Disney imagineering, as well as DreamWorks animation, and former Eidos president Keith Boesky is in there too. They've got talent for days, and it seems like the $3m start-up is already working on VR projects for Microsoft, NBCUniversal and other companies while targetting all the big headsets. “Virtual reality spaces offer creative challenges we’ve never seen before: to build fully dimensional spaces in which viewers can completely interact,” said Akmal.
There's been a flood of VR announcements and updates from Google I/O today, and there's bound to be a few more of them over the next few days. The most exciting for day 1 though, is the announcement of Google's new VR headset Daydream and its own motion controller. What about games though? One of the less noticed part of the keynote is that there were some individual titles were shown, one of which was a teaser for CCP Games follow up to GunJack, EVE: Gunjack Next The team behind Gunjack have been hard at work bringing the title from the Samsung Gear to the HTC Vive, Oculus Rift and PlayStation VR but it seems they've also been busy with a follow up that'll be coming to the Google Daydream, and probably most of the other headsets, too. No real world on what they'll be doing with the game so far, but chances are they'll take advantage of the motion controller packaged with the Daydream to do a little more with the game than Gunjack's "point and shoot" gameplay, but CCP have really engaged with virtual reality with two games already released from their E.V.E universe that are exclusively for VR. Whatever they're working on, it's bound to be fun.
It's not often that you hear the words "premium" and "endless runner" together but Noodlecake's latest is just that. It's called Dig Deep and it's an intergalactic adventure that sees you avoiding traps and mines while collecting gold and controlling a constantly falling miner. It's coming out on June 2nd on iOS for $1.99.
Frozenbyte, the studio behind the critically-acclaimed action-puzzle game Trine, is trying its hand at something a little darker and more shadowy. , an action-stealth game available to stream on via GeForce NOW, is all about staying silent and unseen. Failure to remain discreet means death. is NVIDIA’s recently launched “Netflix for games,” a cloud-based game streaming service that allows members to stream a variety of graphics intensive PC games directly to their SHIELD device.