Nintendo's cashing in on Monopoly collector's editions again. The tabletop genre is already seeing a and , so it's not like Nintendo's exactly breaking new ground. Actually, this isn't the first time Nintendo's done a Monopoly set either. There was a limited edition Mario Bros Monopoly set a while back that was a GameStop exclusive. There's also been a Nintendo collector's edition and a Legend of Zelda edition of the iconic real estate board game, but this new set reaches back thirty years to bring the original Super Mario Bros. game to the world of Monopoly. The set is available now through Amazon. At publishing time, only six sets are left in stock with more sets somewhere in the warp pipe system from manufacturing to Amazon's warehouses. Each set will run $64.95 and will feature tokens based on the 8-bit sprites of the original Super Mario Bros. game. Mario, fire flower Luigi, Princess Peach, Toad, the goal pole, castle, power up and 1-up mushrooms are all depicted on the box. The board itself allows you to buy levels of the game instead of simply locations in the Mushroom Kingdom, with prices ranging from World 1-1's $60 to World 8-4's $400. Bowser probably has something to say about his final castle being for sale so cheaply, but he didn't get much say in the matter. As one would expect with a Mario Bros. themed Monopoly set, warp pipes and ? blocks take the place of community chests and chance spaces. Trampolines, vines, and cloud lifts take the place of railroads, so you don't have to worry about missing the next level because the train couldn't stop in time. While some levels were cut out in order to make room for the other Mushroom Kingdom themed spaces, there aren't any warp zones on World 2-2 to let you skip ahead. World 4-2 isn't even on the board, so don't expect to get an easy pass to World 8-1.
Uncharted 4: A Thief's End is now out in the wild for the whole world to experience Nathan Drake's final adventures. In fact, tomorrow marks two weeks since the game's . Sony and Naughty Dog have done some number crunching while players have been working hard on the platinum trophy. Both missions have already been accomplished. While Sony and Naughty Dog are proud to announce that Uncharted 4 sold over 2.7 million copies in its first week, while players have discovered a special e-mail in their inboxes for unlocking the game's platinum trophy. Unlike some sales reports that only announce physical numbers, Uncharted 4's 2.7 million includes both physical and digital sales as of May 16. The game has also become the fastest selling first party title on the PlayStation 4, setting a high bar for future releases that aspire to reach Uncharted 4's numbers. 2.7 million sales in one week is by no means an easy mark to accomplish, but it looks like separate to give the game some extra polish have paid off with high praise from consumers and their wallets. On the player side of Uncharted 4 news, Reddit user unique- was among the first to report getting special e-mail from Sony for unlocking the game's platinum trophy. The e-mail contained a single graphic with Uncharted 4 characters and a platinum trophy. Underneath the artwork reads "Congrats, treasure hunter. You've uncovered the treasure of a lifetime. Now make your platinum fortune known." It's not anything earth shattering that alters the game's story or has some sort of secret hidden away, but it's still a nice little touch for players that rise up to meet the demands of Uncharted 4's crushing difficulty. Uncharted 4: A Thief's End is available worldwide now for PlayStation 4 systems. The platinum fortune awaits.
Jokes about the game's subtitle aside, Kingdom Come: Deliverance has suffered another setback in its journey to get the Kickstarter funded title in the hands of gamers. Just before the game's Kickstarter ended in February 2014, Warhorse confirmed the realistic, open world RPG will be coming to . Since then, the only news coming from Warhorse has been delay after delay. Sadly, today's news is another such delay. Kingdom Come won't be seeing its Deliverance this year. Warhorse has postponed the game until 2017. The first delay came in April 2015, when Warhorse moved the original Q4 2015 window to summer 2016. Up until now, it looked like Kingdom Come: Deliverance would be able to make the new window. A beta for the game was released to Kickstarter backers on March 3 even as the developer announced the PC version would be delayed to launch alongside the console versions. When that announcement was made, Warhorse still thought they'd be able to release the game by the end of this year. Unfortunately, that's proven not to be the case as backers and RPG fans alike have at least another 6 months to wait. While a specific date in 2017 hasn't been nailed down yet, a spokesperson for Warhorse confirmed that we can expect an official announcement about Kingdom Come's "definitive" release date at some point between E3 and Gamescom. Kingdom Come: Deliverance will place gamers in an open world, realistic RPG world reminiscent of Medieval Europe when it launches on PC, PlayStation 4, and Xbox One at some point in 2017.
NIS America when it comes to Atlus games, but that doesn't mean other publishers have forgotten about the region. While Atlus games are a rarity in Europe, Sega's hoping they can take over to help gamers get their hands on new titles from one of their favorite developers. Things are still being discussed, but Sega is "very interested" in bringing upcoming Atlus titles to Europe. In fact, John Clark told MCV that not only is the company interested in bringing Atlus's Japanese content to the west, but to Europe in particular. It's still a work in process, but both entities are in an active dialog to see if they can't make that happen. Should Atlus agree to let Sega publish their games in Europe, fans may not get stuck with like they did with Shin Megami Tensei IV. In fact, the first two Atlus games Europe would likely get are and . Officially, Atlus remains without a European publishing partner for the time being. Should a deal with Sega Europe be reached, the publisher would be handling Atlus games for . For our North American readers, Shin Megami Tensei IV: Apocalypse will let you choose between peace and anarchy this summer, with Persona 5 likely following at some point after the game's September 15 release in Japan. Neither game has a specific release date confirmed just yet, but the presence of both games at Atlus's E3 booth is a strong hint that exact dates will be announced next month.
It's been a while since we've given AMD or eSports have gotten decent coverage. That's changed with the new partnership between AMD and the Evil Geniuses team, which announced today they'll be working together for the next year. AMD will be providing the EG team with processors, GPUs, and even high end computers in hopes of bringing the team to new heights. As anyone who's played any sort of competitive game knows, a severe drop in frame rate at the wrong time can potentially cost you a match. That's why ppd from Evil Geniuses says the team trusts AMD's products to minimize the risk of things going south as a result of their own computers. AMD is as excited to announce this partnership as Evil Geniuses, citing their Athlon CPU line and Radeon graphics as part of the wide array of technology the company offers. EG's Peter Dager claims that the team won't have to worry about subpar hardware during the course of this year-long deal with AMD. The hardware manufacturer is just the latest in a long line of companies who have sponsored Evil Geniuses over the years. Monster Energy and Papa John's pizza are also on that list, making sure the team's gamers are well hydrated and fed with stereotypical gamer foods.
All good things must come to an end. Witcher fans are eagerly awaiting , but the upcoming expansion may be the last we'll see of the franchise. Speaking to Eurogamer, CD Projekt RED's co-founder Marcin Iwinski confirmed that The Witcher III expansion is currently the end of the franchise. Of course, that's assuming shareholders don 't overrule the company's own wishes. Iwinski doesn't rule out the possibility of a fourth Witcher title down the road because the company is publicly traded and shareholders could speak up and demand one. Unless that happens, CD Projekt RED is done with the franchise for the time being. There's no Witcher related game in development and there isn't one planned, so that secretive AAA RPG being worked on remains secretive. CD Projekt RED still plans to release Cyberpunk 2077 at some point after 2017, with the non-Witcher RPG coming at some point between 2017 and 2021. Pending shareholder demand, The Witcher is done after . If allowed to rest, CD Projekt RED can leave the franchise behind on a high note, as The Witcher III won multiple , beating out even Fallout 4 at The Game Awards and the Golden Joystick's Ultimate Game of the Year. Geralt of Rivia has over three hundred different awards from all across the gaming industry to try and find a space on his mantle for, so perhaps it's a good thing he's getting some time off. Blood and Wine will send The Witcher fans on their final adventure starting May 31.
When Sun and Moon were announced to take place in the earlier this month, it was a foregone conclusion that would be Pok&eómon masters would be making sure they have a water type in their party at all times until they've reached the Pok&eómon League. For anyone holding out hope that your Lapras or Milotic wouldn't be sticking around in your party to use Surf, Amazon's product description may not be something you want to read. The online retailer's page for Pok&eómon Moon confirms that trainers will visit an unknown number of tropical islands in pursuit of their dream to become the Pok&eómon League Champion. While the exact number of islands trainers will visit remains unknown, Amazon's product description references "the tropical islands of a new Region." Using Surf is a requirement to some degree in every Pok&eómon adventure, but it seems Sun and Moon may dethrone Hoenn as the Surf capital of the world. The extent to which Surf will be used rather than transportation by boats remains to be seen, but Cut may not be the first HM trainers will get their hands on this time around. Just how much of a role your favorite water Pok&eómon will play in getting around the Alola region remains to be seen. Sun and Moon have another information reveal scheduled for two weeks from today on June 2, so there's a chance we could learn how much we'll be using Surf in the near future. If not, we'll all find out for certain once Pok&eómon Sun and Moon capture your 3DS with a Master Ball this November 18.
Aside from the and , there hasn't been much news about Rockstar lately. Yesterday saw Take Two take the stage as the latest company to hold an earnings call for investors, but Rockstar was once again absent save for one little mention. While Grand Theft Auto V has sold 65 million sales worldwide, the developer is "hard at work" with "exciting future projects" that aren't quite ready to be revealed yet. Publisher Take Two has a slim schedule this year, with NBA 2k17, , WWE 2K17, and the only games planned to launch in 2016. Although Take Two's comments about Rockstar don't rule out a possible 2017 title, the publisher is already looking beyond next year, citing games in development giving Take Two "high confidence in fiscal year 2018 growth." The publisher is in love with GTA Online's ability to bring in profit, claiming both it and Grand Theft Auto V have consistently surpassed sales expectations since the game's release in 2013. The plan for 2016 for Take Two appears to continue to bank on Grand Theft Auto's success while hoping Mafia III and Civilization VI combine with the annual NBA and WWE titles to bring in some extra cash. The cited a 2017 release for the game. Whether we'll be returning to the wild west with Rockstar's next release or not remains to be seen, but Take Two's earnings call may have changed the rumored 2017 release date to 2018 without directly mentioning it. Take Two doesn't seem to have much in the pipeline for 2017 aside from NBA and WWE with chief financial officer Lainie Goldstein jumping straight to 2018. Of course, they could simply be waiting until next month to announce plans for 2017 at E3.
Square Enix recently released a trailer showcasing the vivid world of Final Fantasy XV. Appropriately entitled "World of Wonder", the new trailer takes a look at the variety of environments present in Final Fantasy XV's Eos. Graphics may not make a game, but the easiest way to draw a fan's attention is to make a beautiful world, and Square Enix aims to do just that. Eos is full of varied landscapes and cities, many of which are highlighted in the trailer. Square Enix certainly exhibits its flair for cinematography -- the trailer opens with the sun rising over a city, then transitions to everything from a vast desert to an industrialized facility. Final Fantasy XV's environments, like many others from the series, are based on real life and locations; Eos itself is a fantasy Earth. Just . Explorers will have the opportunity to venture through Eos later this year. Final Fantasy XV is on Sony PlayStation 4 and Microsoft Xbox One consoles on September 30, 2016.
It's no secret Nintendo's looking to expand its business model. The card company turned vidieo game giant is about to launch the later this year, but that's not enough for Mario. Nintendo wants to expand beyond just their own platforms and mobile devices, so they've sent out a notice to shareholders today announcing a proposal to expand the company's Articles of Incorporation at the next investor's meeting on June 29. Among the proposal is "development, manufacturing and sale of computer software." Yes, computer software. Let that sink in for a moment. Now that you've had a few seconds to digest that, keep in mind that computer software in itself is a very broad term. While it's not a stretch to imagine Nintendo wants to bring its IP to PC gamers, the company hasn't outright said that's what they have in mind. Since adding this to the company charter requires approval from shareholders, it's possible nothing could come of the proposal. Should investors give Nintendo the green light to add computer software to its charter, the following items would also be included:
Development, manufacturing and sale of medical devices and health devices
Management of and investment in eating establishments (in addition to stores and other entertainment sites)
Licensing of intellectual property rights
While a Mushroom Kingdom restaurant would likely do well, these are just ideas that Nintendo has in mind. If investors decide not to allow the company to update its charter, these will remain ideas and dreams. If shareholders approve the change, we could very likely see The Legend of Zelda and other iconic Nintendo IPs find their way to PC gaming libraries over the next few years. For now, we'll just have to wait until the June 29th shareholder meeting to find out what investors think of the company's ideas.
Pok&eómon is currently celebrating its 20th anniversary. It all kicked off in of Red, Green, Blue, and Yellow. The re-releases quickly became Nintendo's on the eShop, but we're not done celebrating 20 years of Pok&eómon just yet. Last month saw to Omega Ruby, Alpha Sapphire, X, and Y through Mystery Gift. Today, a shiny Yveltal is available through the Mystery Gift service. You'd better act fast, as Yveltal will only be available until the 25th. The free Pok&eómon will be level 100 just like April's Jirachi giveaway. Yveltal will have its standard Dark Aura ability. Don't get too excited about its moveset, as Oblivion Wing, Sucker Punch, Dark Pulse, and Foul Play can all be learned through normal gameplay. The Pok&eómon will be shiny, so that alone is enough reason for some trainers to want to pick it up. This week is also a good chance to finish your Pok&eódex if you failed to catch Yveltal in Y or if you haven't had much luck trading for it. To get your free Yveltal, simply select Mystery Gift on the main menu of your chosen Pok&eómon game and follow the prompts. Once you've received your gift, talk to the delivery girl at any Pok&eómon Center to claim your Yveltal. This Mystery Gift giveaway is only available from today through May 25, so don't wait too long or you'll miss out on your shiny Yveltal. Every 3DS Pok&eómon game is eligible to pick up this Mystery Gift, so it doesn't matter if you're playing Omega Ruby or Alpha Sapphire instead of X or Y.
Warcraft fans have no doubt been keeping up with the news about next month's theatrical release. While Blizzard and Legendary work to bring the epic tale to the silver screen, Blizzard's also working to bring new players to the World of Warcraft. Buying a ticket from select theaters or websites around the world will receive a free digital copy of the world's largest MMO, while members of the Regal Crown Club in the United States will have a chance to win two tickets to BlizzCon 2016 this November. The promotion will run while supplies last, so once a theater runs out of game cards you're out of luck. A basic World of Warcraft license now includes every expansion through 2012's Mists of Pandaria, so potential players who receive a free key won't have to worry about paying for every expansion individually unless you want to upgrade to or this . The promotion will be active throughout the world, so check the source below for information about your specific country. Current players aren't being forgotten, as a special in-game promotion will run from May 25 through August 1. Simply logging in to World of Warcraft during this time period will unlock a set of movie themed cosmetic items that can be used for transmogrification. Alliance characters will unlock a unique sword and shield, while members of the mighty Horde will unlock an axe and staff to beat back the Burning Legion. The Warcraft movie will bring Orgrim Doomhammer, Lothar, Llane Wrynn, and other notable characters from Blizzard's Warcraft franchise to the silver screen when it premieres on June 10.
The last time we checked in on Pok&eómon GO, a previously scheduled presentation at to focus on getting the app ready for beta testing. Some early footage was shared at the , but Pok&eómon fans have heard little about GO aside from that until today. While Niantic and The Pok&eómon Company have been pretty quiet about GO's development, they've put up a new page today allowing Pok&eómon masters to sign up for the chance to be part of a North American field test. The current field test is limited to the United States, Australia, and New Zealand. Anyone selected to participate will have to agree to a non-disclosure agreement to keep as much of the game a surprise as possible when Pok&eómon GO launches publicly later this year. If you've got an Android device with at least version 4.3 installed, you'll be able to participate provided that device isn't powered by an Intel Atom processor. iOS users need to have at least an iPhone 5 with iOS 8 or later. Fans selected to be part of the field test won't have their account information transferred to the public launch, so don't get too attached to your favorite Pok&eómon. In fact, Niantic warns that progression and data will be reset a number of times during the field test, so your Dragonite may not be with you for more than a few days until you have to find it again. A specific release date for Pok&eómon GO still hasn't been announced, but nobody has mentioned a delay since that gave fans a 2016 release window. The device requirements for the field test will likely transfer over to the game's full launch later this year, though Intel Atom based devices will likely be supported by then. Pok&eómon GO is still happening, and it's coming sooner than we think. Get your master balls ready, because it's almost time to catch them all!
Xbox One gamers have had now to enjoy backwards compatibility. When the program launched last November, a total of 104 Xbox 360 games were available to play. That number has steadily grown ever since, from standalone backwards compatibility releases to monthly . One thing fans have noticed, though, is that new BC releases have always been single disc 360 games. Up until just recently, games that span multiple discs had proven to be a technical hurdle the backward compatibility engineers were unable to jump. Major Nelson took to Reddit to confirm that multiple disc games do in fact work with backwards compatibility now. The news first broke over the weekend when Deus Ex: :Human Revolution Director's Cut found its way to the backwards compatibility catalog. The ability to play games with multiple discs is one backwards compatibility fans have been wanting ever since the program's official launch. Phil Spencer made it known at last year's E3 show that Microsoft was working on a solution to this problem, citing Lost Odyssey and Blue Dragon as some of his favorite games from the Xbox 360. The solution has been found and implemented, paving the way for Phil Spencer's favorite games and other titles like Mass Effect 2 and 3 and Final Fantasy XIII. Meanwhile, the last anyone's heard from Sony about the possibility of a backwards compatibility program aside from PlayStation Now was when a company representative made a brief mention of PlayStation 2 emulation coming to the PS4. The company has remained silent about any sort of backwards compatibility since that statement, instead choosing to leave fans hanging. Microsoft, meanwhile, has continued to expand its BC catalog to more than 170 different titles. That number will only grow bigger now that multiple disc games are supported.
It's hard to believe that just a few short years ago, developers and publishers would actually take their time to release a complete product. Sometimes that meant delaying a high profile release to make sure it was ready. Sadly, the prevalence of the Internet has made it easier for game companies to release first and patch later, causing a shift in mindset from delivering a complete product to delivering a product on time. Capcom tried that model with Street Fighter V, only to report the game . As a result, the company announced during their investor's meeting via a Q&A session that completeness is the new focus for Capcom, even if it means delaying a high profile release. CEO Kenzo Tsujimoto acknowledges that a game must be "high quality" in order for it to be a success globally. Pushing a game out just to meet a release date leads to complaints if the game isn't complete, so Capcom is shifting its focus to making sure a game is ready to release before pushing it out the door. Tsujimoto announced that "a small number of titles" have already had their development schedules revised to make room for the company's new focus. Future games will also be delayed if needed to make sure they're ready for launch rather than relying on patching in new modes after the fact. Investors are undoubtedly concerned as this means Capcom could potentially suffer weaker sales in the short term, but Tsujimoto remains confident the company will see year on year growth. Taking this "new," old school approach to game development could potentially see stronger sales, even if a game only has a few days on the market before the end of Capcom's fiscal year. All gamers care about is being able to play a full game on day one, so the company's new focus could prove to be a success.
A couple of days ago, and snuck a few screenshots on the game's Steam page to show off a new art style that was absent from the trailer. You can see one of those screenshots up above. Yes, that's actually a Civilization VI screenshot and not . From the three screenshots released so far, fans have been debating just what Firaxis is trying to accomplish. Some think the cartoony look is to make late game turns easier on computers to process and render, while others think Firaxis is trying to rip off of a mobile game. Civilization VI art director Brian Busatti has broken his silence and explained why the game looks the way it does. One major factor, according to Busatti, is that people like to zoom out during a game. As a result, Civ 6 needed to look just as good at a distance as it does when you're scrolled all the way in. That line of thinking also means some units are going to be bigger than others. Busatti uses warriors as just one example. The warrior unit is bigger and you can tell quickly that you're looking at a warrior instead of an archer. That doesn't mean Civilization VI is focused purely on players who prefer to zoom out. In fact, Firaxis is working to provide significantly more details to the world for players who like to zoom in. One of those extra details is extra customization for basic units to represent their home civ. A Chinese warrior will look like he's from China, for example. Unique units like the American minuteman or Japanese samurai will still have their place in Civilization VI, but basic units will be receiving that extra touch up. A Roman pikeman for example may have a slightly different look for his weapon and helmet than an Ottoman. They're still the same unit, but their equipment will better reflect who they're fighting for. Modders will be able to tap into that extra detail as well to make their own mark on the game. Civilization VI is also getting a new UI. While V's UI worked great and Firaxis felt it was beautiful, they wanted to do something different for VI. The theme for the new UI is the Age of Exploration, meaning we'll probably be seeing all sorts of things like compasses, sea charts, and other exploration-based items from that era. While that sounds like a good fit for the early game, Busatti says the UI is going to keep that same theme all the time. Even though civs in the game may progress past those basic tools and start using satellites and the Internet, Firaxis feels changing the UI unnecessarily could cause confusion. The new theme will also extend to the Fog of War, with unexplored areas appearing as blank parchment instead of being covered in clouds like Civilization V. Unfortunately for VR early adopters, the company hasn't announced any plans to bring the latest Civilization to the Oculus Rift or HTC Vive just yet. Busatti thinks it would be a neat idea, but Firaxis hasn't announced any plans to make that happen. The sun will be setting on Civilization: Beyond Earth and rising on Sid Meier's Civilization VI on October 21.
Blizzard's upcoming team-based FPS Overwatch is just under two weeks away. Fans of the game have enjoyed a for several months prior to the . Now that nobody outside of Blizzard is playing Overwatch as the dev team gears up for the game's May 24 launch, the company's community manager team took to the official game forums this morning to outline their stance on cheating. Cheating is a constant struggle for other Blizzard games, but they're finally putting their foot down with Overwatch. To sum up Lylirra's post, players caught cheating in Overwatch will be permanently banned for their first offense. While this hard of a stance is more than welcome among the Overwatch community, fans that also play other Blizzard products are hoping this new stance will find its way to World of Warcraft, Diablo III, and other games that operate using the company's Battle.net platform. In-game camera footage isn't the most reliable when it comes to determining whether someone was cheating, so Blizzard plans to use other, more comprehensive means on their own end to investigate reports. They also acknowledge that some players will just be really, really good because of years of practice in other FPS games, so don't assume someone's cheating just because they headshot you first. Blizzard has also already removed players from the beta phases who were found to be cheaters, though they didn't specify whether that removal was going to lock them out of the game at launch. The company is taking a hard stance that will surely be welcomed by fans who insist on playing fairly. Overwatch will open its doors to everyone on PC, PlayStation 4, and Xbox One starting May 24. Cheaters will find themselves quickly locked out until they pay another $60 and start a new Battle.net account.
Dark Souls III was the series follow-up everyone was waiting for last month, and it would ultimately prove to be the game of the month in terms of physical retail sales in North America by the NPD Group's reckoning! Both Dark Souls III and its runner-up, Insomniac's PS4 remake/reboot of Ratchet & Clank, enjoyed the strongest launches yet for their respective series in April. Ratchet & Clank would also prove to be the top-selling platform exclusive of last month, selling well above Quantum Break for the Xbox One and Star Fox Zero on Wii U. The NPD Group makes it point to note that if the monthly software sales chart seen below were to be tracking on a "SKU-basis" at physical retail (without combining platforms and software bundles), Bravely Second for the 3DS and Pokken Tournament would in fact barely squeeze into the last two places in the top ten. What's more, Star Fox Zero would actually jump straight up to fifth place, which coincidentally was at launch. In spite of the fine showing for fine games last month, console software sales last month still managed to declined 21 percent to $203.9 million USD. The NPD points out one key reason: sales of all new releases in April 2016 combined could not match the , which alone sold 18 percent higher. Total sales at North American physical retail channels amounted to around $509.5 million USD, down 15 percent from last year. Like software, total console hardware sales similarly declined 23 percent year-over-year to $142.1 million. The good news is that monthly sales for the eighth-generation consoles from both Sony and Microsoft continue to outperform those of the PS3 and Xbox 360. Curiously, NPD did not underline a winning platform for last month but we can imagine the PlayStation 4 is still tracking ahead of its competition. Yet perhaps not as well as it could, likely due to the increasing buzz over in console hardware.
In case anyone was curious how Square Enix is doing, they're doing quite well. We're at that time of year where everyone's numbers for the previous fiscal year are coming out, with the Final Fantasy developer and publisher being the latest to share their numbers. In today's earnings report, Square Enix reported net sales totaling 214 billion yen in the last fiscal year, which is a 27.5 percent increase over the fiscal year ended March 31, 2015 which saw net sales reach just shy of 168 billion yen. The company's overall profit increased year on year by 102%. With , Square Enix has been filling the gaps with mobile titles and re-releases of Final Fantasy games on Steam. The accounting department stopped short of giving a game by game breakdown of what made the most money in the previous twelve months for Square Enix, but they did confirm Just Cause 3 and Rise of the Tomb Raider "made a solid start." The company is also pleased with the income coming from Final Fantasy XIV and Dragon Quest X. The digital entertainment division alone posted 158 billion yen of the company's overall net sales. 68.8 of that 158 billion came from mobile and PC browser titles. Another 58.5 billion came from "HD Games" like the various Final Fantasy remakes. The remaining 31.6 billion in sales came from Dragon Quest X and Final Fantasy XIV. Things continue to look up for Square Enix, even as one of their most anticipated games is still months away. If you can't wait until September for Final Fantasy XV, Final Fantasy X/X-2 HD Remaster was about two hours ago. All but three numbered Final Fantasy titles are available on Valve's PC store front for fans to acquaint themselves with the franchise before XV's release this fall. Square Enix is hoping to see , but only time will tell.
Nintendo fans have had their worst fears come true. When the company announced Animal Crossing and Fire Emblem this fall, the question on everyone's minds was what sort of payment model the apps would use. After all, Nintendo's a business and they're not going to just put two of their more popular franchises on iOS and Android without some way of making money back. DeNA, , announced today that both Animal Crossing and Fire Emblem would be free to play. With the announcement of free to play also comes the inevitable word microtransactions. Nintendo is treating the upcoming Animal Crossing and Fire Emblem mobile games like King treats Candy Crush Saga. The apps will be free to download and play, but both Nintendo and DeNA hope you'll make use of the in-app purchases that will be available. Just when you thought Tom Nook owning your house in Animal Crossing was a real threat, he's coming after your real car and house. The Wall Street Journal also reports that Nintendo is planning four more mobile games by March 2017 beyond just Miitomo and the already announced Animal Crossing and Fire Emblem. If March 2017 looks familiar, that's because it's also when the . Details on the upcoming platform are still scarce, but the company will be giving the world its first look some time after E3. For now, Animal Crossing and Fire Emblem fans should start making room on their phone or tablet. Both games will be available on iOS and Android at some point this fall, though a more specific date has yet to be confirmed.